Saturday, July 30, 2011

Races updates

In the Cultures section I have added some information about most of the races, old and new, with which we have populated our world. The information is very basic, but I felt it was best to start broadly to give everyone a basic idea on all our races. Then we could reference any of the races needed when we go into the more specifics on them individually. We hope you enjoy what we have come up with.

Saturday, July 23, 2011

The Favorite Child?

The book sits at over 100 pages at the moment and it still feels like we are just getting out of the gate. Feeling bogged down in writing a particular part, I decided to leap ahead, though not too far, and brought together the three central characters of the story: Keane, Moloch and Suleiman. The meeting was something that I had been looking forward to since we first started the project and it was satisfying to finally be able to do. There were some certain bits of personality that seemed to be highlighted by this first meeting and its accompanying circumstances.

At the moment Moloch is my favorite of the three. He does not move as comfortably through every social situation as Keane, but has an intuition that helps him connect with others. Though during this particular event he has some serious prejudices that he needs to overcome. One thing I love about Moloch is that he is deeply moved by art, particularly music, though he lacks any actual artistic ability, something he is unaware of.

I am looking forward to the interaction of the three throughout the rest of the story. I haven't taken time to describe Suleiman or Keane, and certainly not Moloch in any detail, but as the blog grows, Pratt and I will write more about them.

-Lio

Saturday, July 16, 2011

Pratt's Perspective

I admit, this whole project did start as a video game. A video game that we would love to play, but as Lio has stated no video game is worth playing without a stage and a story. So we began to build the world and people it with little stories and bigger stories. At times the world takes on a mind of its own. It has grown beyond mere video game scopes and now requires various mediums. Right now we have two in the works: a board game/pen and paper RPG and a set of four novels. We have been focusing more on the first of the novels, but are still kicking around ideas for game mechanics.


The purpose of this blog is to let people know about the amazing projects we are working on. Our plan is to update this blog every Saturday. We will post information on the world and its cultures, pictures of the races, classic and new, that people it, short stories and folktales, status updates on our projects, and other items that we thing would be of potential interest. If you like what you see, come back on Saturdays to see what we have added and expanded. Thank you for coming and taking a moment to see this.


-Pratt

Tuesday, July 12, 2011

An intro...

I believe that any goal worth undertaking should be overambitious, which is probably why I fail so often to achieve my goals. This project got started about 18 months ago as I was speaking to my friend, Pratt. We were discussing video games and what we would like to see as part of a game. I think both of us are still completely in love with Bungie as a game developer, and not because of Halo, but because of Pathways Into Darkness, Marathon and most of all, Myth. The game was innovative, but more than that it had a rich story and history that the developers had created around it. Jason Jones in my estimation probably deserves some sort of demigod status.

The conclusion we reached is that great gameplay deserves the companionship of a great story. Having serious sleep issues, I have developed a habit of creating stories as I desperately try, and often fail, to fall asleep. So going into the discussion I had several story ideas, but no stage on which to put them. Pratt had several ideas for basically anything and everything and an eerie ability to come up with ideas that I often found really cool. He had a stage, and so much more. So I proposed that we combine our abilities and ideas and try to create something we could enjoy. Now we are working on a piece of sword and sorcery fiction - not a shocker - as well as anything else we can from this world we have created. It has been a lot of fun and I imagine it will continue to be.

-Lio