I believe that any goal worth undertaking should be overambitious, which is probably why I fail so often to achieve my goals. This project got started about 18 months ago as I was speaking to my friend, Pratt. We were discussing video games and what we would like to see as part of a game. I think both of us are still completely in love with Bungie as a game developer, and not because of Halo, but because of Pathways Into Darkness, Marathon and most of all, Myth. The game was innovative, but more than that it had a rich story and history that the developers had created around it. Jason Jones in my estimation probably deserves some sort of demigod status.
The conclusion we reached is that great gameplay deserves the companionship of a great story. Having serious sleep issues, I have developed a habit of creating stories as I desperately try, and often fail, to fall asleep. So going into the discussion I had several story ideas, but no stage on which to put them. Pratt had several ideas for basically anything and everything and an eerie ability to come up with ideas that I often found really cool. He had a stage, and so much more. So I proposed that we combine our abilities and ideas and try to create something we could enjoy. Now we are working on a piece of sword and sorcery fiction - not a shocker - as well as anything else we can from this world we have created. It has been a lot of fun and I imagine it will continue to be.
-Lio
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